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« iArmory v0.5a Released!
Kindness in WoW »

iArmory v0.6a Released! (June 8th, 2008 // 1:23pm)

I’ve been hard at work these past few days adding as many features into iArmory as I could think of, in anticipation of a public release. Most of what everyone’s been asking for (the most requested features) have been added in this version. The full changelog is below:

  • [ADDED] Added full listning for base stats, melee stats, ranged stats, spell stats, and defense stats, as well as resistances. Certain items (marked in black) can be clicked on for more information.
  • [ADDED] Added a list of all the buffs currently affecting a player. You can click on a buff to get its full description.
  • [ADDED] You can now click on any item to get its full stats!
  • [ADDED] Each item is now colored appropriately depending on its rarity.
  • [ADDED] Item information is now cached, so load times will be significantly faster after the initial query.
  • [ADDED] Added a row with a player’s lifetime honorable kills.
  • [ADDED] Added rows for health and rage/mana/energy and highlighted the rows with their respective colors.
  • [FIXED] Fixed a bug where viewing multiple characters in a row would result in item stats not properly loading.
  • [FIXED] Items with random enchantments (XXX of …) will now properly be displayed.
  • [FIXED] If the armory is down or otherwise unavailable, an error message is now properly shown instead of just a white screen.
  • [FIXED] An invalid name/realm will now properly show an error message instead of just a white screen.
  • [FIXED] Fixed a bug where the realm dropdown list would only show the first 300 realms (cutting off at R).
  • [FIXED] EU players can now properly load their item information.

For all those who requested to be in the alpha test, please realize I got over 2000 e-mails (since i got linked to from websites such as Wow Insider. I went through each e-mail, and depending on several criteria (including about 200 which were randomly chosen), I’ve selected about 350-400 testers for iArmory. If you are one of these testers, you should have gotten an e-mail to the e-mail address you provided recently. You will be given the link to iArmory, as well as the full information for accessing and using it, later tonight.

Additionally, a few people (10 lucky randomly chosen testers), as well as anyone who is a Twitter follower of mine and saw my tweet and sent me an e-mail with the code word when I asked for it got a front row seat, and are actually playing around with iArmory now!

Some screenshots of the new features:

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One Response to “iArmory v0.6a Released!”

  1. 1 Selmara June 12th, 2008 // 9:11pm

    I had the idea to make an application last night called iArmory using Jiggy. This would make it a native application for jailbroken iPhones/iPod Touch.

    Only just did a Google search to get ideas on how to access the Armory data using javascript and discovered your webapp.

    Would you be interested in sharing some ideas to make this a reality. Once I have the program perfected in Jiggy, I’ll probably start using the iPhone SDK and apply for the app to go on the new Apple AppStore.

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